4.2. Drumkit Concept

Let's start with a little history on the concept of Drumkits within in Hydrogen. It began as a dedicated drum machine but has evolved into a versatile sample-based sound synthesizer/sequencer that is capable of generating and manipulating all sorts of sounds. Hence the original "Drumkit" terminology is slightly misleading. You can load any kind of sound into a "Drumkit" and manipulate that sound just like playing a regular synthesizer. This is also the main reason why the Piano Roll Editor was introduced.

To sum it up, nowadays a Drumkit is a collection of a number of instruments (snare, kick, sampled voice, bass sound ...), using one or more components which each can consist of multiple layered samples.


In case you are not familiar with the world of sound synthesis, you can check out the Glossary for a number of useful definitions.

Drumkits can most easily be loaded by right-clicking their name in the Sound Library. Once loaded its name will be displayed in the Pattern Editor. All changes done to the kit, like altering parameters and adding or removing samples or instruments, are stored in the current song. They need to be saved to the drumkit in case you want them to persist and to be applicable to other songs as well. The actions available in the Drumkits section of the main menu do act on the kit associated with the current song. All options available through the Sound Library on the other hand soley apply to the stock kits. So, reloading the current drumkit will overwrite your local changes in the song using the default parameters stored in the kit's drumkit.xml file and altering the current kit's properties via the Sound Library does only affect the stock kit and not the one associated with your current song.